Journey to the centre of the human body

Project reference: 1617
Objective of this project is to create interactive game inspired by movie “Innerspace”. In first stage 3D virtual model of human body from Computed Tomography (CT) or Magnetic Resonance (MR) images will be created. This model will be than imported into the game engine (Unity 3D). This engine will be customized, control system allowing player to move through 3D human body will be implemented. Outcome of this project could be used not only for propagation of HPC among general public but it could be also developed into more sophisticated system which could be later used for educational purposes of medical students.
Project Mentor: Milan Jaroš
Site Co-ordinator: Karina Pešatová
Student: Alejandro Rodriguez Segrelles
Learning Outcomes:
Basic knowledge of virtual reality, image processing and visualization.
Student Prerequisites (compulsory):
Basic programming skills in:
- C, C++
- Python
Student Prerequisites (desirable):
- 3D data visualization
- Experience with Virtual Reality
- Parallel processing
Training Materials:
https://unity3d.com/learn/tutorials, https://www.youtube.com/user/Brackeys, Pro Unity Game Development with C#, Alan Thorn, ISBN13: 978-1-4302-6746-1
Workplan:
Week 1: Training (Unity 3D, basics of bio-imaging)
Week 2–4: Creation of 3D virtual model of human body
Week 5–7: Importing 3D model into Unity 3D and implementation of control system
Week 8: Final report completion and final presentation preparation
Final Product Description:
Final outcome oft his project will be a interactive game which could be used to promote HPC to the general public.
Adapting the Project: Increasing the Difficulty:
Porting whole game on mobile platform Android.
Resources:
Software:
- Python
- Unity 3D
- C, C++ programming environment
Hardware:
- High memory system
- Visualisation server
- Salomon cluster
Access to the appropriate software and hardware will be provided by the IT4Innovations National Supercomputing Center.
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